throughput: the upstream direction, counted by the only party that can
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The client generates the traffic and the server counts it. No grant is involved
- the client is sending its own packets, so there is nothing to amplify - but it
does need the server's tally, because only the far end knows how much arrived.
Without that number a sender measures how fast it can transmit, which is usually
just the speed of the local NIC and is not the question being asked.

A new wire type the server counts and deliberately never answers: a reply would
double the traffic and drag the return path into a measurement that is
specifically about the outbound one.

The tally is a counter, not a list, and short-circuits before the observation
log. A five-second run at 20 Mbps is around ten thousand packets; one struct
each would turn a measurement into an allocation storm on a shared server, and
nothing needs the per-packet detail since the client holds the send-side record.
The gap between the two counts is the loss.

direction=up on the throughput action sends nothing - it zeroes the counter, so
a second run in one session measures itself instead of inheriting the first.

Same honesty rule as downstream: measures_network is false when what arrived
matches what was offered, because then the path was never the constraint.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
mrambossek
2026-08-01 15:54:09 +02:00
co-authored by Claude Fable 5
parent 8646bab52d
commit 892e952a8e
6 changed files with 277 additions and 2 deletions
+12
View File
@@ -39,6 +39,10 @@ const (
TypeFragData = 0x0D
// TypeThroughputData is one packet of a sustained-rate downstream run.
TypeThroughputData = 0x0E
// TypeThroughputUp is one packet of a client-driven upstream run. The server counts it and
// deliberately does not answer: a reply would double the traffic and measure the return
// path at the same time, which is the one thing this test is trying not to do.
TypeThroughputUp = 0x0F
)
type Server struct {
@@ -152,6 +156,14 @@ func (s *Server) handle(conn *net.UDPConn, raddr netip.AddrPort, pkt []byte, tRx
if la, ok := conn.LocalAddr().(*net.UDPAddr); ok {
sess.NoteDataLocal(la.AddrPort())
}
// Upstream throughput short-circuits before the observation log. Recording one struct per
// packet here would mean tens of thousands of allocations for a single run; the counter is
// all anyone needs, since the client holds the send-side record.
if typ == TypeThroughputUp {
sess.CountUpstream(len(pkt), tRxNs)
return
}
sess.RecordUDP(session.UDPObservation{
Seq: seq, TRxNs: tRxNs, TTxNs: time.Since(s.start).Nanoseconds(),
Src: raddr.String(), Size: len(pkt), Type: typ,