Files
mrambossekandClaude Opus 5 8118e213ae server: upstream trains, observed TTL/DSCP/ECN, rate limits, action ids
Types 0x03/0x04/0x05 land with a bounded columnar train buffer (head kept,
truncation declared) and grant-free multi-part reports - a report row is
smaller than the packet it answers, so $3.4 holds without a grant. The
read loop now collects TTL/TOS cmsgs on Linux, replacing the 0xFF stubs in
the observation block with what the kernel saw; downtrain gained a dscp
parameter, so DSCP survival is measurable in both directions.

Rate limiting ($2.5) exists now: per-credential AND per-source buckets,
429 on the control plane, silent drop on the data plane after the HMAC
gate and before the replay window. UDP ceilings default above the largest
legitimate run - a limit that clips a real measurement produces a
confidently wrong number.

Every granted packet carries its action_id at payload[8:16]; overlapping
actions were unattributable before. Canary DNS logs now honor the stated
24h privacy default. /admin/enroll-tokens answers the spec's JSON shape.
protocol_version 1.0.1 (additive).

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-02 13:04:54 +02:00

192 lines
7.5 KiB
Go

// SPDX-FileCopyrightText: 2026 Echolot contributors
// SPDX-License-Identifier: GPL-3.0-or-later
package dataplane
import (
"encoding/binary"
"fmt"
"time"
"echo-lot.app/server/internal/session"
)
// Sustained-rate sending (spec §5 throughput).
//
// This is the most expensive thing the server will do on a client's say-so, so it is also the
// action where the §3.4 anti-amplification rules matter most. Three bounds apply, and all three
// are enforced here rather than trusted to the caller:
//
// - the destination is the session's *observed* data-plane source, verified by an HMAC-signed
// ECHO that arrived from that address, so this cannot be aimed at a third party;
// - the grant carries a byte budget and an average-rate ceiling, and the send stops the moment
// either is reached;
// - the duration is hard-capped, so a client that vanishes mid-test costs a bounded amount of
// traffic rather than an open-ended one.
//
// The measurement this produces is honest only if the client is told which limit it hit. A run
// that saturates the grant ceiling has measured *us*, not the network, and reporting that as
// throughput would be worse than not measuring at all — see ThroughputResult.LimitedBy.
// ThroughputResult is what the server actually managed to send.
type ThroughputResult struct {
Packets int `json:"packets"`
Bytes int64 `json:"bytes"`
DurationMs int64 `json:"duration_ms"`
Kbps int `json:"kbps"`
// LimitedBy says what stopped it: "duration" (ran the full time, so the rate is the path's
// or ours to give), "budget" (hit the grant's byte ceiling), or "rate" (the pacing ceiling
// held it back). Only "duration" makes the number a property of the network.
LimitedBy string `json:"limited_by"`
}
// ThroughputLimits derives a grant sized for one throughput run.
//
// The default 8 MiB action budget is deliberately far too small for this — ten seconds at
// 50 Mbps is 62 MB — so throughput gets its own budget computed from what it asked for, still
// clamped to a ceiling. Sizing the budget to the request (rather than raising the global default)
// keeps every *other* action bounded at 8 MiB.
func ThroughputLimits(durationMs, kbps int) session.GrantLimits {
durationMs, kbps = ThroughputPlan(durationMs, kbps)
// bytes = kbps * 1000 / 8 * seconds, with a little headroom so the byte budget is not what
// stops a run that was meant to be stopped by the clock.
budget := int64(kbps) * 1000 / 8 * int64(durationMs) / 1000
budget = budget * 11 / 10
if budget > maxThroughputBytes {
budget = maxThroughputBytes
}
return session.GrantLimits{
MaxBytes: budget,
// A little above the pacing target on purpose: the pacer should be what controls the
// rate, and the grant should be the safety net. If they are equal, ordinary scheduling
// jitter trips the grant and the run is cut short for no real reason.
MaxKbps: kbps * 12 / 10,
MaxHold: time.Duration(durationMs)*time.Millisecond + 5*time.Second,
}
}
// ThroughputPlan reduces a request to what this server will actually run, and is the single
// place that decides it.
//
// When the byte cap binds before the clock does, the *duration* is shortened rather than the run
// being cut off partway. Truncating mid-run is not wrong exactly — the rate is still computed
// over the elapsed time and limited_by says "budget" — but it means promising a client thirty
// seconds and giving it twenty-one. Saying "twenty-one seconds" up front is the same information
// without the surprise, and it keeps "the clock ended the run" as the normal case, which is the
// only case where the number is a clean property of the network.
func ThroughputPlan(durationMs, kbps int) (effectiveMs, effectiveKbps int) {
if durationMs <= 0 {
durationMs = 10_000
}
if durationMs > maxThroughputMs {
durationMs = maxThroughputMs
}
if kbps <= 0 || kbps > maxThroughputKbps {
kbps = maxThroughputKbps
}
bytesPerMs := int64(kbps) * 1000 / 8 / 1000
if bytesPerMs > 0 {
if maxMs := maxThroughputBytes / bytesPerMs; int64(durationMs) > maxMs {
durationMs = int(maxMs)
}
}
return durationMs, kbps
}
const (
maxThroughputMs = 30_000
maxThroughputKbps = 200_000
maxThroughputBytes = 256 << 20
)
// DownThroughput sends paced traffic toward the client for up to durationMs.
//
// Pacing is deliberate rather than "send as fast as possible": an unpaced burst measures the
// server's NIC and the first queue it meets, then collapses into loss that looks like a network
// fault. Spacing packets at the target rate makes loss mean what a reader will assume it means.
func (s *Server) DownThroughput(
sess *session.Session, g *session.Grant, durationMs, kbps, sizeBytes int,
) (ThroughputResult, error) {
res := ThroughputResult{}
target := sess.DataSource()
if !target.IsValid() {
return res, fmt.Errorf("no observed data-plane source")
}
conn := s.connFor(target, sess.DataLocal())
if conn == nil {
return res, fmt.Errorf("no data-plane socket matches target family")
}
// Same plan the grant was sized from, so the two cannot disagree.
durationMs, kbps = ThroughputPlan(durationMs, kbps)
if sizeBytes < HeaderSize+24 {
sizeBytes = 1200 // a size that survives every common path unfragmented
}
if sizeBytes > 1472 {
sizeBytes = 1472
}
// Nanoseconds between packets to hit the target rate.
perPacketNs := int64(sizeBytes) * 8 * 1_000_000 / int64(kbps)
if perPacketNs < 1_000 {
perPacketNs = 1_000
}
payload := make([]byte, sizeBytes-HeaderSize)
// [8:16]: the action id, as on every granted packet (spec §5 correlation). The send
// timestamp lives past it at [16:24]; the client reads only header fields today, so
// reserving the slot costs nothing and keeps one layout rule across granted types.
putActionID(payload, g.ActionID)
deadline := time.Now().Add(time.Duration(durationMs) * time.Millisecond)
start := time.Now()
next := start
var seq uint32
for time.Now().Before(deadline) {
ok, why := g.TryAllow(sizeBytes)
if !ok {
if why == session.RefusalRate {
// Transient: the bucket is momentarily empty. Wait for the next slot and carry
// on. Ending the run here would report a rate measured over a fraction of a
// second, which is worse than reporting no rate at all.
res.LimitedBy = "rate"
time.Sleep(time.Duration(perPacketNs))
continue
}
// Terminal: the budget is spent, or the grant expired.
res.LimitedBy = why
break
}
// Reaching here means the run is progressing normally; the clock will end it.
res.LimitedBy = "duration"
binary.BigEndian.PutUint32(payload[0:4], seq)
binary.BigEndian.PutUint64(payload[16:24], uint64(time.Since(s.start).Nanoseconds()))
if err := s.sendErr(conn, target, sess, TypeThroughputData, seq, payload); err != nil {
// A send error mid-run is a local condition (buffer full, route gone). Stop and
// report what got out rather than pretending the rest was lost on the path.
res.LimitedBy = "send_error"
break
}
res.Packets++
res.Bytes += int64(sizeBytes)
seq++
// Absolute schedule, not sleep-per-packet: sleeping a fixed interval accumulates the
// scheduler's error and drifts the achieved rate below the target over a 10-second run.
next = next.Add(time.Duration(perPacketNs))
if d := time.Until(next); d > 0 {
time.Sleep(d)
}
}
elapsed := time.Since(start)
res.DurationMs = elapsed.Milliseconds()
// bits per millisecond is kilobits per second, so no scaling constant is needed - and none
// can be got wrong. Guarded because a run that ends inside a millisecond has no rate.
if res.DurationMs > 0 {
res.Kbps = int(res.Bytes * 8 / res.DurationMs)
}
return res, nil
}