Default GAME_POLL_INTERVAL to 15s: nvidia-smi polls keep the GPU awake
This commit is contained in:
@@ -201,8 +201,8 @@ func TestGameDetectionSettings(t *testing.T) {
|
||||
if len(cfg.GPUIgnoreProcs) != 2 || cfg.GPUIgnoreProcs[1] != "my-trainer" {
|
||||
t.Fatalf("GPUIgnoreProcs = %v", cfg.GPUIgnoreProcs)
|
||||
}
|
||||
if cfg.GamePollInterval != 5*time.Second {
|
||||
t.Fatalf("GamePollInterval = %v, want 5s default", cfg.GamePollInterval)
|
||||
if cfg.GamePollInterval != 15*time.Second {
|
||||
t.Fatalf("GamePollInterval = %v, want 15s default", cfg.GamePollInterval)
|
||||
}
|
||||
|
||||
// Defaults: both detection paths off, ignore list covers our consumers.
|
||||
|
||||
Reference in New Issue
Block a user